FX artist

International FX artist in animation movies and media

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About

An FX Artist driven by a passion for crafting dynamic simulations and visually striking imagery. Specializing in Houdini FX and procedural workflows, the focus is on building realistic(and stylized) effects such as fire, fluids, smoke, particles, and destruction, while seamlessly integrating them into cinematic and commercial projects.

Highlights include participation in international 3D mapping festivals, delivering lectures on art and technology, and continuous exploration of new techniques through industry leaders like SideFX, etc. This journey reflects a dedication not only to pushing creative boundaries but also to personal discipline and growth, both in art and beyond.



Works

Education

Courses

CG, FX and compositing (2003 – present)

College of Oil and Chemistry

Automation of technological processes and production

Skills & Software

Software

  • Houdini FX
  • Nuke
  • DaVinci
  • After Effects
  • 3ds Max
  • Unreal Engine
  • Substance Painter
  • Photoshop
  • Illustrator

Rendering

  • Karma
  • Mantra
  • Redshift
  • V-Ray
  • Renderman

Coding

  • VEX
  • Python
  • HTML
  • CSS
  • PHP
  • JavaScript

Achievements

Media

  • Lecture: “3D art and art technologies”

Sport

  • 🏅 10 km running medal
  • 🏅 21.1 km running medal