About
I'm a Technical Artist in FX, CG and code. I boost all of it with AI: faster concepting, smarter automation and quicker iteration on every shot, tool and game. I build visual effects (fire, smoke, fluids, destruction and particles), 3D animation, procedural tools and automation. I make games solo, from script and design to code, and I handle the whole process from concept to delivery.
I keep growing by taking on new challenges: solo game development, art challenges and experiments with new tools. I also share what I learn through lectures on 3D art and art technologies. I like turning complex technical problems into clear, art-directable results.
Media
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Znanie Society: video lecture “3D art and art technologies”
Nov 21, 2022 — Renat Gareev, industrial designer and 3D/FX artist, shares how he builds his work in 3D software and his tips for beating procrastination. Watch the international version of lecture.
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TASS: video report on the NFT art presentation at GUM in Kazan
Jul 31, 2022 — Opening of Russia’s first offline NFT marketplace at GUM in Kazan, presenting works by ten local artists, featuring my Artgoray project works.